A faithful adaptation of John Bunyan's timeless allegory, brought to life as an action-adventure experience built on the principle of Quality Over Compromise.
"I have fought a good fight, I have finished my course, I have kept the faith."
2 Timothy 4:7January — March
Laying the groundwork. Finalizing design documentation, building the brand presence, and preparing for development.
April — June
Hands on the engine. Building the first playable systems in Unity while actively seeking collaborators.
July — September
One complete section of the game, polished to represent the full vision. This is the proving ground.
October — December
Building on the vertical slice. Expanding content, refining systems, and preparing for the road ahead.